Ryo MacinPsynamic8-Second Attention Spans: Tracking the myth that just won’t quit“Attention spans are shorter in humans (8 seconds) than goldfish (9 seconds).” This came from a Microsoft report in 2015. But is it true?Mar 17, 20232Mar 17, 20232
Ryo MacinPsynamicInitial Impressions: Why splash screens matter for appsWith high expectations & short attention spans, designers must give apps the best first impression possible for your first-time users.Mar 15, 2023Mar 15, 2023
Ryo MacinPrototyprOpen break-up letter to Lorem Ipsum, and why content comes firstIt’s not you, it’s me. Well, ok… it’s somewhat you. I mean, I appreciate that you always want to put our relationship first, but it’s just…Sep 7, 20221Sep 7, 20221
Ryo MacinPsynamicI’m BackA public commitment, a brief retrospective, and lessons learnt along the way. I’m getting back into blogging, so this is a new beginning.Dec 13, 2021Dec 13, 2021
Ryo MacinPsynamicEndship — UX redesign for a game where you roast your friendsI was asked to redesign the UX of one of the most unique games in the world. This is how it went.Jun 1, 2020Jun 1, 2020
Ryo MacinPsynamicUX Book Review: The UX Team of OneLeah Buley’s 2013 The UX Team of One is jam-packed with tips and details on how to go about learning the needs of your business, your…Sep 2, 2019Sep 2, 2019
Ryo MacinPrototyprHMDB: Historical Movie Database (UX Case Study)We all want to learn more about the world, but history books are boring and “facts and figures” are hard to visualize. With HMDB —…Jun 18, 20191Jun 18, 20191
Ryo MacinPsynamicBad UX: Smash Bros Ultimate OnlineIt’s staring Nintendo right in the face; how can they mess this up…?Apr 3, 2019Apr 3, 2019
Ryo MacinPsynamicMake Surveys Great Again!What Donald Trump Can Teach Us About How NOT to do User ResearchFeb 20, 2019Feb 20, 2019
Ryo MacinPrototyprThe Entire UX Design ProcessThe “UX” (User Experience) designer is one of the least-understood roles in the tech industry, most likely because it was not a role that…Feb 6, 20194Feb 6, 20194